![](https://2.bp.blogspot.com/-vyJ-oYAtq8w/WD-NdjSrowI/AAAAAAAABRo/2fNhM6BAuIMV8sDtuCPcpkaUW5nd8inUACLcB/s200/title.png)
Once
the game has begun, mechanically everything feels like a point and click game
as opposed to the matching fast passed puzzle mechanics of “Papers, Please”. If
I were to compare Beholder to Papers, Please, I would say if Sierra released
Papers, Please in 1993 for PC, it would look like Beholder.
The interface is...
* username: mondocoolcast